Not as big, but still pretty meaty, was adding in multiplayer after the fact. It probably took me about three months just to re-write everything in GML (the language GameMaker uses) and get the game back to where it was before then finishing it off. It was an engine I vaguely knew about from when I was younger, and they had done console ports with that engine before. Originally I made the game in just HTML+JavaScript, but when we started talking to our publisher, Whitethorn Games, I agreed I’d move the game over to GameMaker. What was the biggest change you made from the start of the game until its release?Įll: Probably the biggest change was changing the engine! I’ve been told there’s some aspect that reminds people of Stardew Valley and Littlewood, but I’m ashamed to say I’ve never actually played either!ĪPICO has gone through many changes and updates during its development. To talk about the inspiration behind APICO, Co-found of TNGineers Ell sat down with Screen Rant, giving a glimpse into the buzzing world of digital beekeeping and conservation.Ĭreating games that help educate people about important ecosystem supporters like bees is a big challenge When getting started on APICO, were there any games you drew inspiration from? How did that affect development?Įll: APICO was originally inspired by an old Minecraft mod called Forestry! Initially, the idea was just to take the concept and make a full game around the idea, but then it expanded into a much bigger game.Īs I worked on the game, I mainly took inspiration from games like Minecraft and Terraria - specifically around the way menus or crafting were handled, but there were also just a lot of “new” things that we didn’t have anything to base it on so we just had to come up with our own way of doing things. With so many exciting ways to keep bees, many simulation fans will likely enjoy diving into APICO. Additionally, more content is planned post-release for APICO according to TNgineer's Ko-fi blog, which has outlined plans to introduce butterflies and content for the ocean biome. While APICO will be released for PC on May 20, 2022, (World Bee Day), the game will also be available on consoles early in the summer, giving fans of PlayStation, Xbox, and Switch the chance to play on preferred platforms. Related: Little Witch RPG Blends Harry Potter With Stardew Valley Additionally, TNgineers has confirmed it will be donating APICO profits to bee conservation, allowing players to make a difference in the real world while supporting the game. Additionally, the complex crafting system and resource management aspects of the game give players a hands-on understanding of the work that goes into beekeeping, and why the efforts to protect bees are so important. Players of any age will be able to learn about beekeeping, conservation, and biology while getting to enjoy a relaxing simulation game. APICO is a particularly unique title in the simulation genre for its combination of educational content and engaging gameplay.
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